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NVIDIA GM20B

ODNX10-A1
ODNX10-A1
NVIDIA's GM20B GPU uses the Maxwell 2.0 architecture and is made using a 16 nm production process at TSMC. With a die size of 100 mm² and a transistor count of 2,000 million it is a small chip. GM20B supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 1.2 and CUDA 5.3 can be used. It features 256 shading units, 16 texture mapping units and 16 ROPs.
Further reading: Tegra X1 Architecture Whitepaper

Graphics Processor

Released
Aug 16th, 2019
GPU Name
GM20B
Codename
NV12B
Architecture
Maxwell 2.0
Foundry
TSMC
Process Size
16 nm
Transistors
2,000 million
Density
20.0M / mm²
Die Size
100 mm²

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1
CUDA
5.3
Shader Model
6.0
PureVideo HD
VP9
VDPAU
Feature Set I

Render Config

Shading Units
256
TMUs
16
ROPs
16
SMM Count
2
Max. TDP
15 W
GPCs
1
SFUs
128

All Maxwell 2.0 GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA GM20B GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
ODNX10-A1 4 GB 256 16 16 384 MHz 768 MHz 1600 MHz

GM20B GPU Notes

PureVideo HD: VP9
VDPAU: Feature Set I
Jun 1st, 2024 18:55 EDT change timezone

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